Call of Duty: Black Ops – Multiplayer Teaser Trailer
Call of Duty: Black Ops – Multiplayer Teaser
Call of Duty: Black Ops – Multiplayer Teaser
Here it is: B3 version 1.3.3
A maintenance release to support the current protocol for BattleField Bad Company 2 and improvements to the cod series parsers. It also holds some other fixes and improvements since v1.3.2 to B3 core files.
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Another great COD4 Frag Video from Kriss. Flabbergaster 2.
Songs used:
Apotheosis – O Fortuna (Excalibur Remix)
Clint Mansell – Lux Aeterna
I’ve had a lot of requests for this and I know I’ve been a tad late on the release but here is my edited custom version of Promod including custom Rulesets and Server Config to get you on your way with Promod Live 207 for Call of Duty 4.
Changes From Promod Live 206:
- Red Dots removed as per Promodlive 206
- AU HQ Ruleset
- LAN Modes (knockout_lan_mrX / match_lan_mrX) fixed (no server violation) when using dedicated mode 1 (LAN)
- Fixed Custom Map iwd support
Included:
- Default
Unchange ruleset, perfect for Scrim Servers
- Public Promod
Ruleset Changed to allow 2 scopes per side
- Public Promod Hardcore
Again, 2 scopes per side. Hardcore Enabled
- Sniper Only
All Weapons disabled except default promod scopes. All pistols still enabled!
Custom Changes:
- Logsync = 2 (for B3 bot)
- Message Centre (1 message every 45 seconds – nextmap in rotation)
- Inactivity Kick – 60 seconds – This will auto kick anyone who is afk for more than 60 seconds
Download Promod Live 207 (*.RAR)
Download Promod Live 207 (*.ZIP)
Southeast Asia/Australia/New Zealand StarCraft® II to Include North American Battle.net® Access
We’re pleased to announce that all players who purchase the Southeast Asia/Australia/New Zealand version of StarCraft® II: Wings of Liberty™ will also have the option of playing on North American servers following the launch. While we still encourage gamers to play on the local servers, which will offer lower latency and more action during peak hours, we recognize that many players have longstanding friendships and rivalries with North American players, and would like to continue playing with them. Because of this, we’re giving Southeast Asia/Australia/New Zealand gamers access to both regions’ servers, so they can choose where they’d prefer to play.
This additional access will go into effect as soon as possible. Our intention is to make it available within 60 days of launch — at that time, players with a copy of the Southeast Asia/Australia/New Zealand version of StarCraft II: Wings of Liberty will automatically gain the option to download the North American version of the game client through Battle.net®. You can check out the FAQ for more information, and we’ll have additional details to share about acquiring the North American client in the near future on our Southeast Asia/Australia/New Zealand community site. Read more

This Week in Co-Op Nick and Jim take the latest Battlefield: Bad Company 2 DLC for a spin. Called Onslaught the $10 dollar download adds a four player co-op mode to the game across four maps. Each map is vastly different but offers the same objective of progressing forward and capturing strategic positions.
How did Nick and Jim fair in the battle against their egos? Read on.
Well I’ve been in the game long enough to know the best setup for a web hosting company and I’ve seen a lot of clan web sites out there on dodgy US servers paying $10 a month. So you got Aussie gamers loading their web sites from the States… It’s… crazy to say the least! Sure it’s cheap but what if you can get the same kind of support and up time here in Australia?
Dice has posted what is on their fix list and status. Very comprehensive – impressive communication – let’s hope they get to this stuff quickly.
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Demo Commands
demo.recordDemo [demoname] – Starts recording current gameplay and saves the file as demoname.bf2demo in your \Program Files\EA Games\Battlefield 2 Demo\mods\bf2\Demos\
demo.stopRecording – Stops current demo recording
demo.ShutdownDemo -
Game Commands
game.sayAll [string] – Says the specified text in global chat
game.sayTeam [number] [string] – Says the specified text in team chat
game.lockFps [framerate] – Caps the game’s maximum framerate to specified number
game.allowToggleFullscreen [0,1] – If set to 1 allows toggling of fullscreen/windowed mode
game.toggleFullscreen – Toggles between fullscreen and windowed mode
Localprofile Commands
localProfile.setName [name] – Sets the name for your current account
localProfile.setNick [nick] – Sets the nickname for your current account
localProfile.setGamespyNick [GameSpyNick] – Sets the GameSpy login name for your account
localProfile.setEmail [email account] – Sets the email account for the current account
localProfile.setPassword [password] – Sets the password for the current account
localProfile.setNumTimesLoggedIn [number] – Sets the number of times the player has logged in with the current account
localProfile.setTotalPlayedTime [seconds] – Sets the time the game has been played using the current account
localProfile.save -
localProfile.addDemoBookmark [ ] -
Globalsettings Commands
globalSettings.setDefaultUser [number] – Sets the profile to use, the first one being 0001, then 0002 etc.
Renderer Commands
renderer.drawHud [0,1] – Turns the Heads Up Display (HUD) on or off.
renderer.drawConsole [0,1] – Turns off access to the in-game console if set to 0.
renderer.drawFps [0,1] – Displays the current and average frames per second (FPS) in the top left corner.
Sv Commands
sv.allowNATNegotiation [0,1] -
sv.interface -
sv.timeBeforeRestarting [0,1] -
sv.autoBalanceTeam [0,1] -
sv.teamRatioPercent [0,1] -
sv.autoRecord [0,1] -
sv.demoIndexURL [address] -
sv.demoDownloadURL [address] -
sv.autoDemoHook -
sv.demoQuality -
sv.adminScript -
sv.sponsorText -
sv.sponsorLogoURL [address] -
sv.communityLogoURL [address] -
sv.radioSpamInterval -
sv.radioMaxSpamFlagCount -
sv.radioBlockedDurationTime [seconds] -
sv.useGlobalRank [0,1] -
sv.useGlobalUnlocks [0,1] -
Gamelogic Commands
gameLogic.togglePause – Toggles pausing the game.
Settingsmanager Commands
SettingsManager.stringSet -
SettingsManager.boolSet -
SettingsManager.IntSet -
SettingsManager.floatSet -
SettingsManager.u32Set -
SettingsManager.stringGet -
SettingsManager.boolGet -
SettingsManager.intGet -
SettingsManager.foatGet -
SettingsManager.U32Get -
Controlmap Commands
These settings should be used in the Controls.con file under your \Documents and Settings\[username]\My Documents\Battlefield 2 Demo\Profiles\[profile]\ directory.
controlMap.deleteControlMap -
controlMap.dump -
controlMap.setButtonRiseTime -
controlMap.SetButtonFallTime -
controlMap.SetDoubleTapTime -
controlMap.addAxisToAxisMapping [string] -
controlMap.addButtonsToAxisMapping [string] -
controlMap.addKeyAndButtonToAxisMapping [string] -
controlMap.addKeysToAxisMapping [string] -
controlMap.addButtonToTriggerMapping [string] -
controlMap.AddKeyToTriggerMapping [string] -
controlMap.setAxisScale -
controlMap.setYawFactor -
controlMap.setPitchFactor -
controlMap.addAxisToTriggerMapping -
controlMap.InvertMouse [0,1] – Set to 1 for inverted mouse, 0 for default mouse
controlMap.mouseSensitivity [number] – Determines the sensitivity of the mouse
controlMap.keyboardSensitivity [number] – Deterimes the sensitivity of the keyboard
Maplist Commands
These commands are used to manage lists of maps by server administrators.
mapList.list – Lists map ID numbers, map name, game mode and the number of players if specified.
mapList.configFile [new location for file] – Used to specify the location of the _mapList.con file. Default is \My Documents\Battlefield 2 Demo\ServerConfigs\
mapList.load – Makes the server reload _mapList.con
mapList.save – Saves the current map list on the server to the file _mapList.con
mapList.mapCount – Shows the total number of maps in the current map list
mapList.currentMap – Shows the map list ID number of the current map being played
mapList.clear – Clears the current map list
mapList.remove [map ID number] – Removes the specified map from the map list
mapList.append [map name] [game mode] [number of players] – Add a new map to the end of the map list. You must specify the map name and game mode.
mapList.insert [map ID number] [map name] [game mode] [number of players] – Same as mapList.append command, but with this command you can specify at what map ID number to insert the new map into the list.
Inputdevices Commands
InputDevices.setInvertAxis -
InputDevices.setAxisScale -
Admin Commands
These commands are used by server administrators.
admin.listPlayers – Lists the players connected to the server, showing their name, ID number and IP number.
admin.runNextLevel – Forces the server to end the round and start the next map in the map list.
admin.currentLevel – Shows the map list ID number for the current map being played.
admin.nextLevel – Shows the map list ID number for the next map to be played.
admin.restartMap – Restarts the current map.
admin.banPlayer [player ID number] [timeout] – Enter the player ID number you want to ban. Bans the player from the server by using their IP address. The timeout value controls the length of the ban e.g. perm for permanent ban, round to ban them for the rest of the round, and 180 is 180 seconds (3 minutes).
admin.banPlayerKey [player ID number] [timeout] – Enter the player ID you want to ban. Bans the player from the server by using their CD key hash.
admin.addAddressToBanList [IP address] [timeout] – Enter the IP number you want to ban.
admin.addKeyToBanList [CD key hash] [timeout] – Enter the CD key hash you want to ban.
admin.removeAddressFromBanList [IP address] – Enter the IP address to remove from the ban list.
admin.removeKeyFromBanList [CD key hash] – Enter the CD key hash you want to remove from the ban list.
admin.clearBanList – Clears all ban lists.
admin.listBannedAddresses – Displays a list of the currently banned IP addresses.
admin.listBannedKeys – Displays a list of the currently banned CD keys.
admin.kickPlayer [player ID number] – Enter the ID number of the player you want to kick.
Remote Console
These commands are used by server administrators.
To setup remote console access to the server, onthe server create a new plain text document in \admin\ called default.cfg and enter the following text into the new file:
port=4711
password=YourPassword
Save the file, and start the server. Now you can access the server remotely by using the following commands from a client:
rcon login [YourPassword] – Use this command to login to the server.
rcon users – This command lists all the users connected to the server. Very similar to admin.listPlayers
rcon exec [command name] – Replace with a console command you would like to execute on the server. For example: rcon exec admin.kickPlayer 3
Exit - Quits the game to desktop.
Just when I couldn’t be more excited for this game: